Архітектура електронних навчальних систем

Автор(и)

  • Євген Анатолійович Паламарчук Вінницький національний технічний університет

DOI:

https://doi.org/10.31649/1681-7893-2020-39-1-78-92

Ключові слова:

e-learning, ШІ, cloud computing, blended learning, MOOC, дистанційне навчання, змішане навчання

Анотація

Розглянуті принципи побудови архітектур електронних навчальних систем (ЕНС), їх функції, властивості і структури даних. Проведений порівняльний аналіз існуючих архітектур та їх характеристик. Визначені напрямки розвитку ЕНС. Передбачається, що основним вектором їх розвитку будуть ЕНС з використанням штучного інтелекту.

Біографія автора

Євген Анатолійович Паламарчук, Вінницький національний технічний університет

кандидат технічних наук, доцент кафедри автоматизації та інтелектуальних інформаційних технологій

Посилання

Kvetny Roman, Palamarchuk Eugene, Bisikalo Oleg / Tasks of e-education in Ukraine and proposals for its development // "INTERNET-EDUCATION-SCIENCE-2020", XII International Scientific and Practical Conference ION-2020, May 26-29, 2020, C .230-231

Jiaming Zhong, Jisheng Heyu On Self-learning Ability of College Students and Its Cultivation. 3rd International Conference on Management, Education, Information and Control (MEICI 2015)

Long, H.B. Resources related to overcoming resistance to self-direction in learning [A]. In R.Hiemstra & Brockett, R. (Eds.), Overcoming resistance to self-directed learning in adult learning: New Directions for Adult and Continuing Education, No.64 [C]. San Francisco: Jossey-Bass, 1994. 23.

Goce Armenski, Marjan Gusev. Architecture of Modern e-learning Systems // The 6th International Conference for Informatics and Information Technology, 2008, P. 38-42. - Access mode: http://ciit.finki.ukim.mk/data/papers/6CiiT/6CiiT-09.pdf

Blinco K., Mason J., McLean N., Wilson S. (2004), Trends and issues in e-learning infrastructure development, A White Paper for alt-i-lab 2004 Prepared on behalf of DEST (Australia) and JISC-CETIS (UK).

Adobe Captivate Prime LMS - Access mode: https://www.adobe.com/ua/products/captivateprime/prime-rfi.html

Fielding, Roy (2000). Architectural Styles and the Design of Network-based Software Architectures (Ph.D.). University of California, Irvine. - Access mode: https://www.webcitation.org/67gOwyTek?url=http://www.ics.uci.edu/~fielding/pubs/dissertation/to p.htm.

Hypertext Transfer Protocol - HTTP / 1.1. - Access mode: https://tools.ietf.org/html/rfc2616

Berners-Lee, Hendler, and Lassila, 2001; Markoff, 2006; Jensen, 2007

What is Web 2.0 - Access mode: https://www.oreilly.com/pub/a/web2/archive/what-is-web-20.html

Richardson, Leonard; Amundsen, Mike; Ruby, Sam (2013). RESTful Web APIs (ed. First edition). O'Reilly. ISBN 978-1-4493-5806-8.

Karagiannidis, C., Sampson, D.G., and Cardinali, F. An architecture for Web-based e-Learning promoting re-usable adaptive educational e-content. Educational Technology & Society, 5, 4 (2002).

Moodle. - Access mode: https://moodle.org.

OPENedX. - Access mode: https://open.edx.org.

Canvas. - Access mode: https://www.instructure.com.

Electronic management system of Socrates University. - Access mode: https://socrates.vsau.org.

Electronic university management system "JetIQ". - Access mode: https://jetiq.vntu.edu.ua.

edX. - Access mode: https://edx.org.

Coursera. - Access mode: https://coursera.org.

Udemy. - Access mode: https://udemy.com.

Cisco Networking Academy, - Access mode: https://www.cisco.com/c/m/en_sg/sec-offerings/index.html.

Prometheus. - Access mode: https://prometheus.org.ua.

Liang, P.-H., Yang, J.-M .: Virtual Personalized Learning Environment (VPLE) on the Cloud. In: Gong, Z., Luo, X., Chen, J., Lei, J., Wang, F.L. (eds.) WISM 2011, Part II. LNCS, vol. 6988, pp. 403–411. Springer, Heidelberg (2011)

Gamification in Learning Management Systems. - Access mode: https://jellyfish.tech/gamification-in-learning-management-systems/

Muntean, C. (2011). Raising engagement in e-learning through gamification. 6th International Conference on Virtual Learning ICVL, (pp. 323-329).

Gamification in Education. Gabriela Kiryakova, Nadezhda Angelova, Lina Yordanova - Access mode: https://www.sun.ac.za/english/learning-teaching/ctl/Documents/Gamification%20in%20education.p df

Glover, I. (2013). Play as you learn: gamification as a technique for motivating learners. World Conference on Educational Multimedia, Hypermedia and Telecommunications. AACE.Henrick, G. (2013, October 10).

Kapp, K. M. (2012). The gamification of learning and instruction: game-based methods and strategies for training and education. John Wiley & Sons.

.. Kovalenko OO, Palamarchuk EA / Gamification in the learning management system // Proceedings of the 11th scientific-practical conference. Lviv, November 20-22, 2019 / Resp. for the issue of L.D. Ozirkovsky - Lviv: Lviv Polytechnic Publishing House, 2019. - P.165-169.

Carnegie Learning. - Access mode: https://www.carnegielearning.com/

Models of Behavior of Agents in the Learning Management System / Oleg Bisikalo, Olena Kovalenko, Yevgen Palamarchuk // Proceedings of the XIV International Scientific and Technical Conference "Computer Science and Information Technology (CSIT -2019)". Volume 3. - Lviv, 2019. - P. 222-227.

Kovalenko Olena, Palamarchuk Eugene / Contours of the learning management system: traditional, blended and distance learning // "INTERNET-EDUCATION-SCIENCE-2020", XII International scientific-practical conference ION-2020, May 26-29, 2020, p. 230-231

Algorithms of blended learning in IT education / Yevhen Palamarchuk, Olena Kovalenko // XIII International Scientific and Technical Conference on Computer Sciences and Information Technologies (CSIT), 11-14 September, 2018, Lviv, Ukraine - P.382-386

Results of implementation of the pilot project of management system for learning and concomitance of the educational, methodological and scientific activities “JetIQ” [Text] / OV Bisikalo, YA Palamarchuk, OO Kovalenko // Materials of the 9th scientific-practical conference, Lviv, November 21-23, 2017 - Lviv: Publishing House of the Scientific Society named after Shevchenko, 2017. - P. 73-77.

E learning Systems based on Cloud Computing. Ghazal Riahi // Procedia Computer Science 62 (2015) 352 - 359

Cloud computing in e-learning. Abdullah Hassan Hussein. E-Scio, ISSN: 2658-6924. 2020

Al-Zoube, M., El-Seoud, S.A., Wyne, M.F .: Cloud computing based e-learning system. Intl. Arab Journal of e-Technology 8 (2), 58–71 (2010)

Dong, B., Zheng, Q., Qiao, M., Shu, J., Yang, J .: BlueSky Cloud Framework: An E-Learning Framework Embracing Cloud Computing. In: Jaatun, M.G., Zhao, G., Rong, C. (eds.) Cloud Computing. LNCS, vol. 5931, pp. 577–582. Springer, Heidelberg (2009)

Masud, A.H., Huang, X .: ESaaS: A New Education Software Model in E-learning Systems. In: Zhu, M. (ed.) ICCIC 2011, Part V. CCIS, vol. 235, pp. 468–475. Springer, Heidelberg (2011) Cross Ref Google Scholar

Ercan, T .: Effective use of cloud computing in educational institutions. Procedia - Social and Behavioral Sciences 2 (2), 938–942 (2010)

Amazon. Types of Cloud Computing. - Access mode: https://aws.amazon.com

Google Cloud services Access mode: About Google Cloud services | Overview

Azure Machine Learning. Access mode: https://azure.microsoft.com/en-in/services/machine-learning/

##submission.downloads##

Переглядів анотації: 259

Опубліковано

2021-01-08

Як цитувати

[1]
Є. А. Паламарчук, «Архітектура електронних навчальних систем», Опт-ел. інф-енерг. техн., вип. 39, вип. 1, с. 78–92, Січ 2021.

Номер

Розділ

Принципові концепції та структурування різних рівнів освіти з оптико-електронних інформаційно-енергетичних технологій

Метрики

Завантаження

Дані завантаження ще не доступні.