Novoseltsev New software system architecture for highly, realistic and high-performance rendering of 3D images

Authors

DOI:

https://doi.org/10.31649/1681-7893-2026-51-1-97-107

Keywords:

program system, rendering, intellectual system

Abstract

A new architecture of a 3D rendering system is proposed in the article. The advantages and disadvantages of existing visualization systems, such as Eevee, Cycles, BRDF Explorer, Mitsuba, Idx3d, V-Ray, RenderMan, UnrealEngine, are analyzed. The need to develop a new architecture of a rendering system is justified. The features of the main components of the proposed architecture are considered. The subsystems of input data processing, geometric transformations, and determination of the optimal number of triangles are described, which ensure highly efficient preparation of the scene for visualization. The features of implementing the concept of hybrid rendering based on a combination of rasterization, ray tracing, and neural rendering subsystems are investigated. Particular attention is paid to architectural blocks based on the proposed reflectance models, vector normalization methods, and intelligent 3D rendering methods, the integration of which provides increased productivity and realism of image formation in real time. A structural scheme of the proposed 3D rendering system is created.

Author Biographies

Ye.K. Zavalniuk, Vinnytsia National Technical University

Аспірант кафедри програмного забезпечення

O.N. Romanyuk, Vinnytsia National Technical University

Доктор технічних накук, професор, завідувач кафедри програмного забезпечення

V.S. Pavlov, Vinnytsia National Technical University

Ph.D., старший науковий  співробітник кафедри біомедичної інженерії та оптико-електронних систем

O.L. Bobko, Vinnytsia National Technical University

Аспірант кафедри програмного забезпечення

O.O. Novoseltsev, Vinnytsia National Technical University

Аспірант кафедри програмного забезпечення

References

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O. Romanyuk and Y. Zavalniuk, "Deep Learning-Based Determination of Optimal Triangles Number of Graphic Objects Polygonal Model", in 5th International Workshop on Intelligent Information Technologies and Systems of Information Security, Khmelnytskyi, 2024, pp. 39–51.

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O. Romanyuk, Y. Zavalniuk, O. Romanyuk, A. Snigur, N. Titova, and V. Maidaniuk, "The development of physically correct reflectance model based on logarithm function", in 2023 13th international conference on advanced computer information technologies (ACIT), Wrocław, 2023, pp. 483–487.

Y. K. Zavalniuk, O. N. Romanyuk, O. Y. Stakhov, and O. V. Romanyuk, " A new microfacet light reflection model based on the GGX distribution", Scientific works of Donetsk National Technical University. Series: “Informatics, Cybernetics and Computer Science”, vol. 40, no. 1, pp. 70-79, 2025.

Bisikalo, O., Kharchenko, V., Kovtun, V., Krak, I., Pavlov, S. Parameterization of the Stochastic Model for Evaluating Variable Small Data in the Shannon Entropy Basis, Entropy, 2023, 25(2), 184

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Published

2026-06-18

How to Cite

[1]
Y. Zavalniuk, O. Romanyuk, V. Pavlov, O. Bobko, and O. Novoseltsev, “Novoseltsev New software system architecture for highly, realistic and high-performance rendering of 3D images”, Опт-ел. інф-енерг. техн., vol. 51, no. 1, pp. 97–107, Jun. 2026.

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Section

Systems Of Technical Vision And Artificial Intelligence, Image Processing And Pattern Recognition

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